If you ever reach a milestone in something and the public eye saw it too, everyone starts to feel that you can do just as good with something else. When Bungie released Halo the whole world went nuts in a good way. Almost every single first person shooter after Halo cloned it’s gameplay mechanics with life like regenerating health and with the realistic ability to only hold two weapons at a time. Destiny begs to differ…only a little bit though, because this time you can carry up to three weapons at a time! Call it whatever you want: HaloLands, BorderHalo, yes we get it. Destiny looks like Borderlands, just not as fat and funny. Speaking of Destiny, how about I review it!
It seems that whenever a first person shooter comes out with a new and popular mechanic, other’s just copy and see if they can do it better. Destiny at least tries to be different from Borderlands, but instead of taking the World of Warcraft like RPG they sorta lean towards Guild Wars RPG mechanics like random public events and bounties. They also throw us off saying that purple items are considered “Legendary” and Yellow is “Exotic.” I guess to let us know that Bungie are rebels and make their own rules. Alright there is something on my chest and I have to get it off. Destiny was a bit of a disappointment to me. Playing the Beta felt great, and I couldn’t wait till final game and when the final game did come out I wanted to add more letters to “MMO” with “NEMMO” (Not Exactly Massive Multiplayer Online), but if you wanted to abbreviate everything this game is would have to be FPSNEMMORPG and if it were made in Japan there would probably be a “J” in there somewhere. And unlike a JRPG this game is short. The rest of the game is about two to three times bigger than the beta.
The story starts off as Peter Dinklage reviving you from the dead to take on the army of Darkness. Now either the designers were too lazy coming up with a name for the enemy or this is actually it, like THE Darkness. Also that’s the story by the way, I’m pretty sure you already heard that it makes no sense at all and I mean it. There just happens to be aliens that hate anyone that’s not their race, but there is one race that happens to be the most dangerous from the bunch and you have to stop them. Yep, that’s it. The voice acting also seems a bit bland, where some of Dinklage’s lines almost sounds like he was reading it for the first time or there may be sign of bad directing. Where as in Halo, Cortona was actually convincing like someone with personality and actual feeling with the player. This game reminds me of Borderlands having a favorite number and that number is “4.” Four Characters to chose, four weapons to have, and four players playing together. Destiny’s favorite number is “3.” Three classes, three races, three weapons to hold, and wouldn’t you believe it only three people can play together.
Let me take a break here and actually talk about something good in this game: The gameplay itself. Yeah it feels a bit like Halo, but the controls are tight and Bungie still gives that great feeling when punching someone. Seriously it’s almost satisfying as id’s Shotguns. The vehicle controls are also grand, they all feel different and the Sparrow reminds me of vehicle chases in Star Wars, don’t ask why it just does! The game does have some exploration, it does ask for you sense of adventure, but you really don’t have to do much to get the treasure. Go in room, get chest, leave room. It’s not like it’s being guarded by enemies or doing a puzzle to get them, but I guess because of it’s small yet random reward it just makes you look for more rooms and caves that may or may-not have these chests. The music in this game is just wonderful! Quite a few of these songs got stuck in my head and that’s a good thing for people with boring lives. Can you just imagine the Lord of the Rings theme playing in the background as you make toast?
As for the competitive muiltiplayer, it’s broken. Anyone as low as level 5 can play with the level 29 big boys along with their squishy free points bodies. And like most other FPS multiplayer games, it’s rage inducing. I myself have even yet won a game. It’s not like I’m bad, I always find myself in the top three of my team. I just find it enraging and broken. Therefore, not fun.
Above all I actually find Destiny to be quite addicting even though it falls in one of the circles of Video Game Hell known as Repetitiveness. It is actually fun interacting with other people even though they’re, including you to them, are mutes. I hate to compare this game to Duke Nukem Forever, but with the development time and giant budget of 500 million dollars which is the most spent in a game ever, the game didn’t feel like it had a lot to offer, there’s already people discovering unfinished game content and the expansions feel like an excuse to drain our wallets. This game made it finally clear to me that no matter how long development takes up, the game will never reach your expectations. In conclusion the game is fun, if you have friends go play together, but make sure there is only two, if you add another friend they will probably do stuff without you and you’ll be all sad.
-Gamplay is addicting and the weapons are pretty awesome.
-Music is wonderful
-Pretty unforgettable landscapes
-Too short, not robust
-Story makes absolutely no sense
-Multiplayer is just not fun.