Masahiro Sakurai has finally posted another update for “Super Smash Bros. 4” for Wii U after spending most of his time talking about the 3DS version over the past few weeks. According to a report from Attack of the Fan Boy on Sept. 19, the series creator revealed that the Castle Siege stage will be returning in the console version of the crossover fighting series. The same area was playable in the previous game, “Super Smash Bros Brawl” for the Wii.
The Castle Siege stage came from the “Fire Emblem” series. Most of the titles from the turn-based strategy role-playing gaming franchise have different settings. Furthermore, some of the areas do not have much height, which is important to the design of the unique mechanics in the “Super Smash Bros.” series. As a result, the development team had a hard time deciding which stage to include.
Castle Siege and Colosseum were ultimately chosen as both areas were not exclusive to any particular title from the “Fire Emblem” franchise. Aside from the levels, Nintendo also decided to add Lucina and Robin as newcomers to the “Super Smash Bros. 4” for Wii and 3DS roster. Ike and Marth are making a return to the lineup as well, making the turn-based strategy role-playing game franchise one of the most represented intellectual properties in the crossover fighting game.
Nintendo previously announced a new crossover game called “Fire Emblem X Shin Megami Tensei.” The project was recently confirmed to still be in development although not much has been shown so far. As a result, the company has some incentives to keep the “Fire Emblem” visible from a marketing perspective.
Players can try out Ike, Lucina, Marth and Robin on the handheld version first as “Super Smash Bros for 3DS” is coming out in North America next month on Oct. 3. The same title has been available in Japan since last week and has already sold more than a million copies to customers. It should also perform well in the European and North American markets.
The latest rumored “Super Smash Bros 4” for Wii U release date has the console version being scheduled for a Nov. 21 launch. While the high-definition iteration has the same roster of playable characters as the handheld release, Nintendo also added in some different stages, items and other variations so that hardcore fans may consider buying both software products. A screen of the Castle Siege stage from the Wii U title is located on the top portion of this article (courtesy of the franchise’s official Facebook).