Nintendo has released Super Smash Bros. 4 for the Nintendo 3DS worldwide, but some aren’t happy with the final character roster. Due to the 3DS’ limited hardware capabilities when compared to the Wii U, certain concessions had to be made in order to maintain parity between the Wii U and 3DS version of the title. According to a report by Techno Buffalo from Oct. 13, Masahiro Sakurai, director of the Super Smash Bros. series, has replied to his critics about the game’s final roster and the inclusion of clone characters.
In Super Smash Bros. 4, there are three characters that can be described as clones – Dr. Mario, Lucina, and Dark Pit. While some gamers feel that these characters should have been designated as an alternative costume to a main fighter, Sakurai doesn’t feel that way. In fact, Sakurai has explained in great detail how and why these three characters were given a roster spot and how they differ from the character in which they are a clone of. Furthermore, Sakurai stresses that the addition of these characters didn’t require significant man-hours. Find his full comment below:
There are 3 fighters [Lucina, Dark Pit, and Doctor Mario] that are alternate models (clones) in the game. Each was originally a color variation, but during development, they were given balanced characteristics. Since their functionality had differences, forms were separated from each other. However, it was vital that this didn’t increase the required man-hours. Some relative tuning was sufficient as it wasn’t necessary to create balancing from scratch.
Though some of the character may seem the same, there are slight differences in how they play and perform. Those that use Marth will find that the tip of his sword will inflict the most damage, meanwhile Lucina will cause greater damage with the middle portion of her blade. This difference may seem minor, but it makes a big difference when using these two characters in battle. In response to the complaints and critics of the clone characters and roster selection, Sakurai asks them to leave it to him to select which characters make the final cut. Find his comment below:
Could you please leave it to me to select [characters] with man-hours and costs in mind? However you look at it, the game is a great bargain buy as a result.
Super Smash Bros. Wii U will be released on Nov. 21 in North America. A $99 bundle will be available which includes a copy of the game, a Smash Bros.-themed Gamecube controller, and a Gamecube adapter for Wii U.