Apologies for the lack of crafting puzzle content today. Your Examiner’s funny bone has been tickled. Check this out.
So, the Kraken sea monster hunt was recently released to production, and Wutai on the Cerulean Ocean got to wondering about some of its unique features. To wit:
- No damage to your rowboat when colliding (“ramming) with another rowboat
- No damage to your rowboat when colliding with the battle board’s border (“soft walls”)
- Rapid and unlimited move token generation
Wutai put two and two and two together and delivered a challenge: With a little friendly pushing and shoving, how far out could 18 rowboats reach beyond the soft wall? In Dr. Seuss terms, how far beyond zebra can you go?
(Why 18? Because that’s the most pirates you can bring into the Kraken’s lair at one time, seeing as how the largest ships you can approach with are the baghlah and junk.)
Remember, every move that leaves a ship beyond the wall will result in a wind that pushes the ship back onto the board. If the ship is more than one square out, that wind becomes a “super wind” capable of pushing the ship two spaces board-ward. But it won’t push you more than two spaces. Meanwhile, you can load up four green “forward” arrows on every turn in a speed boat. And if you have a friend pushing you from behind, and another friend pushing behind them…
Forestria took the challenge and set a date. A crew of 18 pirates equipped with speed kits set out. And despite the attentions of an annoyingly Eager Tentacle, the challenge was successfully met and mastered. The foremost speedboat was at least 15 squares out before the tentacle put an end to that particular experiment.
Watch the video. Watch the in-game chat while you do, because it’s hilarious. And make sure you turn the sound all the way up; the choice of soundtrack is genius.
Keep reading the forum thread past the screenshots. In between outbursts of incoherent delight over the spectacle, there’s some great discussion of what happened.
There’s also the suggestion of a follow-up challenge: If once the conga line were at its fullest extension, everyone were to turn left and then continue sailing forward (blue green green green, green green green green, etc.), how far into the “deep zone” could they get before the “super wind” pushed them all back onto the board? How far could the foremost speedboat get? Could they arrive at the Kraken’s nest and nab an egg without having to dodge a single tentacle on the way there? Could a similar strategy, pursued with nuance and care, make the return trip easier?
That, my friends, is where you come in. Good luck, and don’t forget to record video!